Magic: The Gathering

Cleric Class (6) (AFR)

$1.47
Rarity: U
#: 6
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
3W Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
4W Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
Set: Adventures in the Forgotten Realms
Number: 6
Rarity: U
#: 6
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
3W Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
4W Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
Set: Adventures in the Forgotten Realms
Number: 6

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